I like all these suggestions. South of Lonely forest you could have a plain of unstable rocks and crevasses, salt flats, rolling dunes, something more exotic. If you don't want a settlement at the rivermouth downriver from Ironfont, how is sentient life being deterred: hostile megafauna/flora, dangerous rapids or flooding, poisonous magical or industial spoil. Is settlement there but concealed, bandits, runaways, magic.
At the junction south of Judgar's hold what is there there:
ruins? ruins of what a manor, post house, an inn
a flying monestary?
ancient or modern sacrificial site?
@lobstheir assuming you're going for a classic fantasy feel: if you have roads or waterways there are probably settlements (towns, caravan stops, river shipyards...) near them
(plus ruins of older settlements, possibly going back millennia)
remote, isolated places can have things like monasteries, frontier outposts, a wizard's lab, the source of a magical anomaly that made living beings avoid the place...
more natural features that can go near waterways are swamps, lakes, caves
maybe there could be a swamp below the lonely forest?
These spots specifically need something in them I think, but IDK what that'd be tbh
Some is in all caps and some is in my natural handwriting because the wizard who handed them over took notes on it, and I wanted to show what he thought was important
Ran dnd session last night, it was the conclusion of the last mission and had a fair bit of build up, but I choked it a little and ended up not running as good a session as I could have done. There was some foreshadowing towards the next couple of adventures, so the players at least left it seeming excited
I like how Bargain Hunt undermines the petit bourgeois belief in becoming a successfull antiques dealer by every single team losing money on every single show.
Likewise I like any dating show with a near zero record of successfull dates or forming relationships.
Between the auction and seeing all the cool things I do enjoy it, but it doesn't seem like a show that should have a wide appeal
give me a toot, i'll sell you my soul
boost my things and i'll go far
A cool and chill place for cool and chill people.