Last night I ran the 150th session of a persistent D&D campaign that began in January 2016.

AMA

@linkskywalker how many people at the table when you play? How many characters in the party when you play? How many players total over that time period? Character level ranges over that time? Some non-standard adventures you ran over that time? Rule changes over that time? Setting changes over that time? In-game distance or area visited in that time? Proprietary setting books used?

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@kensanata The setting has gradually become more technological. It started in an almost medieval state, but (for example) the party gained access to cell phones for their own use, started handing them out to NPCs they wanted to communicate with, and now phones have become much more commonplace.

Nearly the entire game has taken place within a single "Hex," since the game world is a biodome on mars. The party have made a few excursions outside, both across the surface, into the mythic underworld, and into space, but never spend more than 1~2 sessions doing this, and so never really travel far at all.

Setting is all my own. I'll publish it one of these days.

@linkskywalker how are you doing classes in this world; esp since it is a big mix of tech levels?

@kensanata It's a fun way to say "Hey I want to talk about this. Tell me how you're interested in discussing it."

@wandererbill @kensanata Cell phones are great. Particularly in the way it allows NPCs to remain relevant to the game. It is a sincere joy to have the players face a problem in the dungeon, and then call up their architect friend from 15 sessions ago.

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