One thing I hate about learning a new language is that they never tell you the things you actually need to use it in a reasonable way.


Like, every intro to Javascript, for instance, tells you that, oh, say, here's how you define a function, but they don't explain how callbacks work and how functions can be passed as variables and the difference between passing a function vs. the result of a function. I mean, you learn that EVENTUALLY but...

Or in this case in Rust, it doesn't explain error handling and how to deal with Results and Options until like, buried in chapter 18 after a bunch of other shit and yet like, moment-to-moment that's most important to me than a lot of the rest of what I learned.

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"Oh, the ? operator is just an early return with the error." and instead of having to either fuckin deal with matching every result or unwrap I can actually clean things up.

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@desitively Yeah, I know there's a need for a straightforward reference, but it's always, either like, "This is a variable" or "a monad is simply an endofunctor..."

@cambrian_era My favorite manual of all time is still the C language manual by K&R. EVERYTHING you need to know, plus a decent tutorial, in well under 200 pages.

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